Vision & Cultural Innovation

An Immersive Museum for the Future

Where history meets new technologies: a unique interactive journey to revive the rituals, sounds and fascination of the Gallipoli Tuna Fishery.

The Concept

Making visible what the sea has preserved

Fixed tunas fisheries no longer exist in our waters, but their intangible heritage lives on. The future Gallipoli Tuna Fishery Multimedia Museum is designed to move beyond traditional glass showcases and offer visitors a multisensory experience.

Through 360° immersive projections, spatial audio and interactive tables, locals and tourists of every age will be able to step virtually onto the vessels and feel what it was like to live the tonnara in first person.

Project in progress

Project Progress

We are working on the exhibition design and the collection of archive material. The showcase website you are visiting is the first piece of this initiative.

Phase 1 of 4: Digitization and Showcase Site (In progress)
Memory and Resilience

From tuna fishery to museum, the story of lives

The Stintino tuna fishery operated only from May 10 to June 20. The last rais recalled: “My first year as rais we caught 220 tuna, the second 125, the third 50. Then nothing, because of the oil tankers. The tuna wants silence.”

This memory of toil, seasonal work and change is now at the heart of the museum project, which aims to celebrate the story and offer a sustainable cultural future.

Source: Il_museo_del_tonno_di_Stintino.pdf

“The tonnara lasted from May 10 to June 20. 'My first year as rais we caught 220 tuna, the second 125, the third 50. Then nothing, because of the oil tankers. The tuna wants silence.'”

Recommended PDF Documents

Original documents to deepen your understanding of the tuna fishery's memory and the rais' accounts.

Conceptual Visualization

How an immersive room might appear

An initial idea for the "Abyss Room" installation: 360° projections of the tonnara floor plan and its internal spaces.

Concept floor plan — Tuna Fishery chambers.

This image shows a conceptual floor plan of the tonnara chambers: waiting areas, the path of the nets and the layout of spaces that lead the tuna toward the mattanza. It is a design sketch meant to help imagine the relationship between the exhibition space and the museum's narrative journey.

A conceptual visualization of the future "Abyss Room." This is not the final structure, but an orientative draft for the exhibition.

Museum Concept

Visual ideas and archive inspirations

These sketches present the first proposals for telling the story of the tonnara and its territory in a contemporary museum setting.

Museum concept 1

Immersive Entrance

A welcoming foyer that prepares visitors for the story of the tuna fishery and its traditions.

Museum concept 2

Narrative Path

Sequential spaces with multimedia installations that guide visitors through the history.

Museum concept 3

Thematic Halls

Areas devoted to fishing, environment and memory, with immersive and sensory content.

Museum concept 4

Educational Space

An interactive educational lab to share the tuna fishery tradition with new generations.

Exhibition Path

The Immersive Rooms

A preview of the technological installations planned for the museum setup.

Room 01

The Abyss Room

Full-screen projections and mirrored walls recreate the sensation of being submerged below sea level, surrounded by the tonnara's impressive nets.

Technology: 360° Video Mapping
Room 02

The Voice of the Tonnarotti

An interactive sound installation dedicated to cialomi (work songs) and the vocal testimonies of the last fishermen and historians of Gallipoli.

Technology: 3D Spatial Audio
Room 03

The Holographic Table

A tactile 3D touchscreen model to explore historic maps, anchor placement and the complex geometry of the tonnara chambers.

Technology: Touchscreen & Holograms
Milestones

The Museum Roadmap

The four-phase journey from archive digitization to the opening of the exhibition halls.

In progress

Phase 1 · 2026 — Digitization and Showcase Website

Collection and digitization of archive documents, building the site as a public showcase of the project. This is the phase we are currently living.

In planning

Phase 2 · 2027 — Exhibition Design

Executive design of the immersive rooms, site selection and the start of fundraising with public and private partners.

In planning

Phase 3 · 2028 — Room Setup

Implementation of video mapping, spatial audio systems and interactive tables with specialized suppliers.

In planning

Phase 4 · 2029 — Museum Opening

Public opening of the Gallipoli Tuna Fishery Multimedia Museum and the launch of educational programs for schools and visitors.

Collaborate with us

Become a Museum Partner

Are you an institution, cultural organization, company or private individual interested in supporting the birth of the Gallipoli Tuna Fishery Museum? Contact us to learn how to join the project.